Gimkit for Teachers
This entry is about a technological tool from Doctor Wang's PPT about previous T3PP results. The tool, Gimkit, primarily gathers formative assessment data. Gimkit combines learning with games to provide engaging learning experiences for students. Gimkit is a free tool for teachers, typically secondary, to use within their instruction. Teachers with an account can create virtual classes, assignments, live games, and "kits."
Once a teacher has created or found a public kit created by a different educator, teachers can play a live game of the kit with their students. Students will enter a code and join the game, where they will answer the questions in the kit. There are many different games teachers can chose between for any kit they desire. Some are inspired by real games students play like "Amoung Us," which is a great way to connect student interest to their learning. During a live game, students earn money when answering a question correctly, and lose money when they answer a question incorrectly.
"Kits" are the collection of terms and questions about instruction content. Kits can be created in different languages and images to create a particular theme. The questions/terms can have pre-recorded audio and images. Questions are in multiple-choice, short answer format, or a combination of both in the kit. Click here to view an example kit that I created. This is a public "kit" and can be played live to provide an orientation of how this tool can be used. After students have completed a live game, teachers can view and share a report of each of the students and questions. The report offers a question overview that allows educators to see which questions were the most and least difficult for students based on the accuracy of student responses. In addition, the report of the live game shows the student overview which offers an accuracy percentage and a specific breakdown of which questions each individual student got correct and missed. This information can be used as formative assessment data for teachers to collect and review.
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Hi Renee, I had never heard of Gimkit before you talked about it in class and I think it is a great tool for keeping students entertained while teaching content! I would definitely use this in my future classroom.
ReplyDeleteHi Renee! This is the first time I've heard of Gimkit. It seems like its personal managed lexia or dreambox? Educational games, or video game like lesson sequences? It so cool that you can edit so much within it. I think thats one thing that might be a flaw of Lexia or Dreambox. With this theres a wide range of opportunity for a diverse classroom! I love it.
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